ANOTHER PS3 Game Graphically NOT Up to Par

August 17, 2010 – 9:35 pm

Look, I don’t post every one of these because I never listened to Sony in the first place. You know what I’m talking about - all of the hype, all of the “look at the size of OUR gpu!” bullshit that Sony spews because 3/4 of those watching/listening will believe it. I just want to paint a good, general, moderate picture of the absofuckinlute opposite of everything Sony tries to brainwash you with. Because this here? This is FACT:

2K officials have confirmed that the PlayStation 3 version of Mafia II will not be as graphically competent as those hitting the Xbox 360 and PC. The sobering news came after fans had raised concerns on the publisher s official forums about the fidelity of the PS3 demo. Differences from other versions as explained by 2K Elizabeth include the following “There will not be highly detailed grass or large pools of blood the cloth movement is less noticeable than for example the PC version and the visual fidelity in the demo is generally representative of what you ll see in the full game. “

source @ SPONG.com


Sony Predicts Xbox 720 and Wii 2. Also: WTF?

July 9, 2010 – 8:44 am

Sony apparently thinks that the ENTIRE gaming world revolves around it’s own mantra of the “console lifecycle” wherein before you even know what you’re making you say “It’ll last xx years! Seriously! Whatever we make, we don’t want to F with making something else for 10 years so you’re STUCK with it!”. Yeah.

Most companies with sense (i.e. any company that’s not bent on proprietizing the world) design and test a product, put it to market, support and nurture it until the market shifts (which is usually something said company has a hand in orchestrating due to generational changes and boredom) and THEN they announce what they’ve been developing behind the scenes for a few years now. The process never ends, see. But not so with Sony.

When the 8th-9th year is up Sony will scramble to release some ‘original’ idea which will undoubtedly be ill-conceived and will change form over 2-3 years with Sony denying all along that they ever promised feature X a year or two ago. Then they’ll add some new feature at the last minute, spend $1m marketing it regardless of if you care or not, they’ll begin the manufacturing process and release it before they have enough stock so that they can publicize that they “sold out due to unprecedented demand!” all the while finding out that the first generation of whatever they just released has more bugs and non-working parts than “expected”, which of course gets followed up with more “there’s nothing wrong with your new product” advertising, but the fanboys stick it out because the marketing is so damn cool.

Yawn.

All three major platform holders are yet to publicly discuss a new iteration of their core gaming hardware - leaving gamers to speculate over the technology a ‘Wii 2′ or ‘Xbox 720′ may contain.

Sony’s Worldwide Studios boss Shuhei Yoshida said that despite four years passing since PS3’s global debut, it still had a “longer lifecycle” ahead of it than Xbox 360 or Wii.

That’s not a bragging point. No one thinks your collective company d*ck is HUGE because of the flaunting of this.

When asked by industry magazine Develop why Sony hadn’t yet discussed PS4 publicly, Yoshida said:

“Naturally, in my opinion, Microsoft will make the first move. Or, because Nintendo’s approach was not to upgrade much on its basic hardware - Wii doesn’t even support HD resolution - so they might be the first to move.”

Naturally I must assert and opinion and then change it mid statement leading the reader to believe that I didn’t pay any attention to the market.

“Probably we should watch these companies, in my opinion. Because PS3 was later than Xbox, and is more powerful, so it has a longer lifespan.”

Probably we shouldn’t claim release dates for 2 years and then suddenly release before the 2nd of the 3 so that we don’t look bad being last. Also, that last Yoshida sentence made no sense whatsoever. Because the Testarossa was later than the Gremlin and is more powerful, so it costs more. <?>

source @ ComputerAndVideoGames.com


Sony whines: Nintendo shouldn’t make fun of our glasses

July 1, 2010 – 7:58 am

Looks like Nintendo finally hit Sony where it hurts: in the reality of future profit via the 3D trend. After years of making fun of Nintendo’s choice of console names, constantly making fun of motion controls, indirectly poking fun at Nintendo’s characters and directly insulting Nintendo’s fanbase, Sony is hurt that Nintendo came out and slapped Sony right in the face at E3. Some people just know when a company has sacrificed r&d and just settled for what is easy and profitable, i.e. expensive requisite 3d glasses.

Speaking in reference to Nintendo’s continued bashing of 3D glasses, a high profile Sony exec (president of Sony’s Worldwide Studios Shuhei Yoshida) has stepped out to vent his frustration at Nintendo’s comments. Sony believe that Nintendo shouldn’t ‘bash’ what they are trying to do and instead should work together to promote 3D technology in general.

More from http://ps3.ign.com/articles/110/1103136p1.html

“I have hope that they have a broader perspective with 3D,” Yoshida said. “When you listen to what they are saying about the effect of 3D perspective to the games, they are saying the same message we are, but they don’t have to bash some small part of what the other company is doing.”

Yoshida later said the industry should advocate 3D development, and that Sony would like to work alongside Nintendo in promoting the new technology.

source @ MaxConsole


Destructoid on Kaz Hirai’s 3DS Sh*t talking

June 21, 2010 – 9:35 am

So, Nintendo murdered everyone at E3, not just with its rather terrifying selection of awesome games, but with its stunning 3DS demonstration. If you haven’t seen the thing in action, let me confirm that it’s pretty amazing stuff. Sony boss Kaz Hirai hasn’t seen the 3DS, but that didn’t stop him chatting sh*t about the technology behind it.

According to Hirai, his company has already researched the prospect of “naked eye 3D for portables” and concluded that it “does not have high precision.” He added that Sony’s own brand of 3D, however, would “increase hardware sales” of the PlayStation 3. He confessed he hadn’t seen the 3DS in person, but his conclusion seems to be that the tech behind it doesn’t work, even though everyone who has seen the 3DS knows it works.

Sounds to me like somebody’s a little jealous at being upstaged. Hardly surprising, considering that 3D is Sony’s latest attempted trump card and nobody was talking about it on the showfloor because they were too busy gawping at the 3DS. Nevertheless, we all know Sony’s MO by now — talk trash about a product until they realize it’s successful, then copy it.

Expect a 3D PSP to arrive in the future and join the ranks of DualShock Controllers and PlayStation Move. Y’know, those other gimmicks that Sony said were crap before jumping on the bandwagon.

Just to make sure we all see it, as if this website hasn’t been pushing it hard enough for the last 3+ years:

“we all know Sony’s MO by now — talk trash about a product until they realize it’s successful, then copy it.”

source @ Destructoid


Now that PSPgo Has Failed, Sony says PSP has ‘ten year life cycle’

June 21, 2010 – 9:31 am

Ladies and gentlemen - I present to you, “Why I love me some Destructoid”.

The “ten year life cycle” excuse has been trotted out by Sony so many times that it’s taken on the properties of a self parody. Whenever the PS3 wasn’t doing so well, Sony would claim “TEN YEARS” and that would make everything better. Well, it worked for the PS3, so why not try the same excuse for the PSP?

“There is absolutely a 10-year life cycle for PSP, and probably more,” says SCEA’s John Koller. “We’ve talked about ‘We’ll be in the PSP business as long as we’re in the PlayStation business’, because we absolutely believe in handheld.

“Now in terms of where we are in the current life cycle, I think we’re just kind of hitting our stride. We just announced that we hit 60 million units worldwide, which is a very, very good number for PSP, we’ve got a lot of good development support. It’s just a very healthy platform. I don’t think we’d be investment spending to the tune that we are without full belief that this is a go-forward platform.”

Pro tip: Saying that you’re “hitting your stride” with a system that was released five f*cking years ago is not something you should be proud of.

“10 year lifecycle” always translated to me: “we’re not going to make anything else for 10 years bitches so GET USED TO WHAT WE WERE NICE ENOUGH TO GIVE YOU”

source @ Destructoid


Lack of PSP2 Brings Former SCEE Boss to Confess

June 21, 2010 – 9:24 am

This is the first bit of common sense I have ever seen from a former Sony exec. And an amusing bit of sense too:

“Sony tried to make the transition with PSPgo, I think that changed some consumers attitudes, but they need to come back with something on PSP pretty quickly to stay in the game because Nintendo are s**t hot at getting these things right. And they always get these things right.”

source @ Digital Spy


Sony, Having Seen the PS3’s Fall, Lashes Out

June 21, 2010 – 9:20 am

It has been a slow year for Sony stupidity, but now that e3 has come and gone we can look forward to another couple of months (AT LEAST) of smack talk and baseless propaganda spreading by people who don’t even have first person experience with the subject matter they’re addressing. Yay!

Let’s start here! Kazamataz, who hasn’t seen a 3DS in action decided to go ahead and put his 2 cents out there in the public realm. It goes like this hyeah:

“Based off internally conducted research naked-eye 3D for portables does not have high precision and at present there are limitations ” he told Japanese publication Sankei Biz via Andriasand. Hirai later discussed the potential of its 3D line-up for the PlayStation 3 saying that “strengthened” software will lead to an increase in hardware sales for the platform. The interview conducted at E3 Expo 2010 last week confirmed that Hirai had yet to see the Nintendo 3DS in person.

So to sum it up, the Orange company - who has never seen nor tasted apples - heard from someone who HAD tasted apples that the apple doesn’t have NEAR the acidity nor the vitamin C content of Oranges, and thus concluded that apples suck large ass.

source @ Digital Spy


PlayStation Move to get awesome shooting attachment ?

June 16, 2010 – 12:42 pm

Slipperybrick thinks so anyway. It looks like a kids bubble gun with the orb on the front. Is EVERY ‘Move’ accessory going to have to have the orb on the front? I’m guessing so! ROFL

source @ SlipperyBrick.com


NewsNow: Top Stories of the Past 24 Hours (e3 2010)

June 16, 2010 – 10:51 am

As of noon ct 6/16/10,

27 of the top 40 stories are NINTENDO related

8 are Sony/PS3 related

2 are Xbox360 related

The rest are industry related.

source @ NewsNow: Computer Games: Top Stories


Sony @ E3 #2: Briefing Blow-by-blow

June 16, 2010 – 10:45 am

If you had to predict what Sony was going to show at E3 2010 3, 6 or even 10 months out - you’d be right. All of their “secrets” got out, all of their products were known before they got there. If you had to predict HOW Sony would present all of their “new” stuff - well… you might be wrong.

It’s as if Sony gave up before they got there. The main ingredient in that diagnosis: They let Jack Tretton run the show and his teleprompter reading skills lack… well everything. And body language? What’s that? Jack more or less kept his hands balled up at chest level awaiting the end of a sentence so that he could open his hands to the audience and look up as if to say “ta-daaaaa!” or “look mommy I read the teleprompter yay!”. Kaz came out briefly and he was at least semi-enthusiastic, but he just rattled off stats and tried to predict that Sony would be remembered as using PS3 to bring 3d to the world. Yeah. According to ANY person who attended Nintendo’s show, Nintendo will be that company.

On to the blow-by-blow (and it DID blow):

1) When Jack came out at the beginning - dead silence from the audience. A few woo’s from the audience, but in the 7 seconds it took for him to walk out… crickets.

2) After Jack tried to be funny - he began the conference with JARGON and STATS. Later in the conference Jack inserted JARGON and STATS. You’d think he was about to go somewhere with what he was saying and he’d rattle off JARGON and STATS.

Lifecycle” came up a few times

He tried to brag on having Hard Drives “integrated” in every ps3. Woot? That’s a selling point against the competition?

Then he mentioned 10 consecutive MONTHS of year to year growth? WTF is that about?

Next he bragged on “unrivaled gaming experiences” and immediately showed examples of PS3 EXCLUSIVE TITLES. What an ass. It’s tough being the best when your only competition is yourself, right Jack?

“Immersive and realistic gaming experience” was heard several times in reference to the 3d games.

Tremendous Value came up a couple of times. Is this a share holders meeting?

3) Killzone 3 was demoed for 8 minutes… and it looks like everything else. Gears of War, Call of Duty, blah blah blah - except with jet packs! Jet packs whose engines HANG IN FRONT OF YOUR FACE. My first thought upon seeing that was simple: It just wouldn’t LOOK cool enough to have them out to the sides or behind you, so Sony decided to BURN YOUR DAMN FACE OFF in the name of cool-looking-shit. OMG SONY IS SO HARDCORE IT HURTS

4) Kaz predicted that Killzone 3 will do for 3d gaming what Avatar did for 3d movies. Hmm. So it’ll come 2 years too late? Avatar’s 3d wasn’t anything special - it was well done, but it wasn’t remarkable.

5) Watching the replay on gamespot at 17:25, the reaction to the first mention of GT5, and specifically that it will be in 3d, was more “WTF” than happiness and clapping. Listen in - you can hear more “huh?” and “whaaaat?” than glee. And GT5 is supposed to instantly impress right? RIGHT? Oh wait - that was 4 years ago when it was supposed to be a RELEASE TITLE FOR PS3.

6) Peter Dille (pronounced Dilly according to Jack) introduced Playstation “Move” and tried to say that it introduced a new level of precision. “1 to 1 tracking” he said several times. Watch the demos - it’s no better than Wii Motion Plus and in several spots (31:27, 31:55-32:10, 38:27, 39:07,  @ gamespot)- much worse! Pay no attention to the FACT that it costs $118 just to start. $49 for the magic wand, $29 for the analog attachment that is required according to Sony, and then $40 for the new EyeToy cam so that the PS3 can see you! Awesome.

7) Is it ironic that the first “Move” demo was “Sorcery”? A game about a kid with a magic wand played by a kid with a magic wand? How about that 1-to-1 movement?

8) Product placement! Coke starts getting plugs at 44:00 and continues blatently and painfully at 44:59 and 49:57. How much did Coke discount your advertising for that Sony?

9) The good part: at 44:50 the Sony press conference gets good. Kevin Butler steps in for some sarcasm and verbal beating on… whatever. They should have had him host. End of story.

10) The amount of applause when Kevin said that “gaming is having a ridiculously huge TV in a tiny one room apartment” was depressing. Thanks for adjusting priorities Sony.

11) Oh hilarity - watch gamespot at 50:57. It goes like this: “For those of you who already own a Playstation 3 and the Playstation Eye, the Playstation ‘Move’ motion controller will be available for $49.99…” *huge surprised elated cheering* “…and the Playstation ‘Move’ navigation controller will sell for $29.99.” *crickets and surprised WTF groans across the audience as well as some laughs*

12) See gamespot at 51:45 for baseless claims of games! Speaking on the release of “Move”: “…between 15 and 20 [move] titles available on day one with more than 40 titles available during the holiday selling season.” No titles, no solid commitments from devs, no list of devs committed, nothing. I love that the time between this and the video is dead freakin’ silence. He lost them at the bundles and HE KNOWS IT. lol

13) Regardless of the bundle you choose to get yourself into Playstation’s ‘Move’, you still have to buy the analog controller (i.e. the nunchuck). Neither of the bundles mentioned around 51:30 include it. NEITHER ONE.

14) 1:01:13 Tretton lists PSP games coming out this year. Crickets. I liked Tretton’s “And of course, from our Worldwide Studios Group: Ghost of war: ghoss.. gh..gho of Spart… I’m sorry GodOfWarGhostsOfSpartaAndInvisimals”.

15) Tretton came back to the stage after the PSP vid with a look of “oh gawd let’s get this shit over with” . He announced “The Tester” cast and call starting this year (at 1:05:50) and clapping began, but he talked over and through the happy crown who WANTED to cheer and completely quelled what would have been an uproar by saying “details are available at the tester dot com” followed by a change in subject. Well done Jack!

16) LBP2 is introduced out of nowhere (no transition whatsoever) and demoed to little applause. “Make any kind of game with LBP2″ the screen said over and over. It’s advertised it as being “simple” and it was said that it was “simple” and the demo tried to show how it was”simple” but it’s obvious that the audience not only remembered what a BITCH the original LBP was in the game-creation category, but saw how much more complex it is now. Their reaction of dead indifferent silence was priceless.

17) Playstation Plus - “an incredible value offering” according to Jack Tretton. $50/yr. for Qore, early videos, access to betas, early access to demos - or according to Jack “$100’s in value every year”. The ENTIRE time Jack was talking about it there was no sound but the reverb from his voice bouncing off of sleeping audience members. It was the most silent moment thus far.

18) After the Portal2 @1:31:56 Jack gets “DONK”ed by the PS logo while he’s talking. I lol’d. Seriously.

19) at 32:30 the FFXIV vid used Uematsu music from FFIV! What’s up with that?! Uematsu bowed out after FFX?

20) 33:51 Jack mentions “Loads of new mission and hours of new arcade-style gameplay will be available for free to those who purchase the Playstation3 version of Mafia 2.” *AWKWARD pause for applause* and 10 people clap. There were 2 WHOLE SECONDS OF SILENCE. BuAaaAHAHAhahahahaha. I like “loads of new mission”.

21) Jack fails so so so hard at being the lead guy. He ONLY cares about the dollars here and he makes it excessively obvious. When he introduces games that people WOULD be excited about he does so like this:

“Another great example of key publishing partner recognizing the opportunity and capitalizing on the momentum…” (Mafia 2)

“…who have been hard at work on their next chapter of their top franchise and expanding that universe…” (Assassins Creed: Brotherhood)

22) Nov 2 2010: The new GT5 release date. We’ll see!

23) They ended the conference with Twisted Metal? Besides the graphical overhaul it looks like it’s the same ol same ol.

Overall Sony was a superfail this year. I know, I know - you’re reading these words from the mind and fingertips of a person who is OBVIOUSLY biased against Sony. I don’t care WHO or WHERE you are - go back to gamespot or whereever and watch this 2 hour trainwreck. You’ll agree with me.

Once you’re done you can get that terribly awkward and sad feeling out of your gut by watching Nintendo’s keynote. It had some nice awkward moments but they had what could arguably be their best showing ever.

Enjoy! Thanks for reading!